Monster Party is a very unusual video game for the time. It features blood and gore on a Nintendo game, but then mixes that with crazy and comedic bosses. And I played this as my 2nd video game at my friends house when I was 7. Watch the video below to learn more about it.

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Jaws was the first video game I ever played.  I remember it fondly from when I was around 5-6 years old, and I describe that story in the video.  I run through briefly the game mechanics and how my friend and I experienced this game at the time, then pick it up for the first time since 1986 and see if I can figure it out and beat it now that my brain has developed more intelligence and many decades worth of video game reflexes.  In addition, I will take you through the other 5 Jaws games that were made.

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I thought it would be interesting to see which video games I grew up with had playable female characters, and find out if there was a huge imbalance or not. I’m only going to include Nintendo, Super Nintendo, & Game Boy games (all of these I grew up with that and are games my parents bought for me).

I kept the rules in the data gathering simple:
      1) Each game goes in Male, Female, and/or Unknown (N/A).
      2) A game can go in any of the 3 categories (Donkey Kong Country 2 goes into both Male & Female)
      3) I’m ignoring any portrayals of sexist outfits and the male-to-female ratio. This is just a simple tally.
      4) All Spider-Man games I own are excluded so as not to skew results (I own…all of them).


Male:    16
Female: 3
N/A:     1

The only games I had where you play females are The Little Mermaid, Super Mario Brothers 2, and Micky Mousecapade. Though it’s obvious Mickey is the main character, you control Minnie at the same time. She always dies first, and you can never lose Mickey to control only her. The one N/A game we had was Battletank, as it’s never indicated if you are a he or she inside the tank. Most all Nintendo games I had growing had were only male characters you controled. I remember being excited to play The Little Mermaid just because we didn’t have a game under the sea (except for a level in Battletoads). Kirby (In Kirby’s Adventure) I never made in my head as male or female; it was only much later when I heard him referred to as a he that I must have just accepted it. So, not much variety, but then the Super Nintendo came along.


Males:     24
Females: 9
N/A:      0

Megaman X2 is included in the ‘male’ category because he is referred to as a he and looks like a male (and Kirby, while androgynous, is identified as a ‘he’–Kirby Super Star). RPG’s such as Super Mario RPG, Chrono Trigger, & Earthbound have a playable female character, so they also get 1 entry in each category. The first Mortal Kombat, despite having only 1 female player, still gets an entry in both, as does Super Mario Kart (Princess Toadstool). Shadowrunner is male only; you can hire female bodyguards, but you do not control them. I did not include the compilation game Super Mario All-Stars, as it’s not technically a Super Nintendo game.

I’ve only bought about 8 Super Nintendo since graduating high school that I did not included in the results, and that was pretty much half and half in terms of playable characters: Kendo Rage / Alladin / Mickey Mouse are female / male / male; while Revolution X and SeaQuest are Unknown genders.

Game Boy

I don’t even need to tally it. All my games were Bubble Bobble, Star Trek, Legend of Zelda: Link’s Awakening, Super Mario Land 1 & 2, Donkey Kong, FIFA ’96, Pokemon Red, & TMNT 2: Back From The Sewers (all males). Only Battle Arena Toshinden had a playable female in it (a fighting game). Tetris is obviously N/A.

So, yeah, just something I thought would be interesting to look at. Growing up, I see that the Super Nintendo games we had had a ton of more playable female characters than our original Nintendo ones. Remember, this is only my games growing up, and won’t match yours, or the library of either system.

So, just messing around with editing the opening and ending stories of Battletoads / Double Dragon. Enjoy.

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Continuing the Battletoads / Double Dragon games, we look at the final levels and the battles with the Dark Queen & Shadow Boss.

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This is the first part of my Battletoads / Double Dragon review. Here I look into all 4 systems the game was released on (Super Nintendo, Genesis, Nintendo, & Game Boy) and not only explain why it was an amazing game, but, despite the fact all 4 games look psychically the same, I compare the strikingly different game play differences between them.

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This is Part 3 of 3 of the original Battletoads game, with a look at the Nintendo & Amiga opening cinema, the endings for all the systems, and the graphics differences.

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Part 2 of the Battletoads Retrospective & Review: The Game Boy Games.

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This is the first episode in a through review of every single Battletoads game in the short lived franchise. I did not skip episodes 22 – 24, I just didn’t finish playing those games yet. So, until the episodes start airing in order, enjoy the original game plus the Game Boy original in the 1st of 3 episodes.

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So, you know how to play Bahamut Lagoon, and you know why it rocks, but it also has an equal number of flaws. So, watch the final episode review of Bahamut Lagoon.

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I found it amusing that no matter how many of your people die, they will all return the next level, and this happens with the bad guys, too. You thought you killed Lestat, but he and a few other bosses come back 1 or 2 more times. It’s an ongoing war where no one ever dies. Yet, somehow, Sauzer dies in a cutscene, because death is irreversible only in cutscenes.

You will hear the same music for every battle. Every. Battle. Tons of music, but the same battle music the entire game.