This is the first episode in a through review of every single Battletoads game in the short lived franchise. I did not skip episodes 22 – 24, I just didn’t finish playing those games yet. So, until the episodes start airing in order, enjoy the original game plus the Game Boy original in the 1st of 3 episodes.

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So, you know how to play Bahamut Lagoon, and you know why it rocks, but it also has an equal number of flaws. So, watch the final episode review of Bahamut Lagoon.

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I found it amusing that no matter how many of your people die, they will all return the next level, and this happens with the bad guys, too. You thought you killed Lestat, but he and a few other bosses come back 1 or 2 more times. It’s an ongoing war where no one ever dies. Yet, somehow, Sauzer dies in a cutscene, because death is irreversible only in cutscenes.

You will hear the same music for every battle. Every. Battle. Tons of music, but the same battle music the entire game.

Bahamut Lagoon is a very unique game for the Super Nintendo. Below I describe all of what made the game exciting to play.

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Next, the Bad episode, as I review changes of the gameplay of Bahamut Lagoon into something…else.

An interesting mix of genre’s, this video shows you what you do in the game. Part 1 of 2.

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After awhile, I couldn’t resist trying out the Genesis version of the Super Nintendo game, and I was blow away by how much easier it was.

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Prime was a popular superhero in the early 90s from the Ultraverse / Malibu Universe. No one remembers him now. The only hero people might know from this universe is Nightman, because they made a TV show about him for 2-3 years. Marvel at one point had a crossover between this universe and theirs, with Juggernaut leading a group of heroes from both worlds in the Ultraverse world, Spider-Man & Green Goblin had a team-up with them (the good Green Goblin), Prime’s powers changed to Spider-Man’s for a few issues, and the Phoenix force possessed an Ultraverse character for awhile. For a year these universes crossed over in each other’s title, before the Ultraverse was forgotten forever.

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Y’s III was a fun game I played growing up, but it was always pretty difficult than most of my Super Nintendo games.   It was definitely harder than the Genesis and TG-16 versions, but the graphics and sound are very good.  Here is the following review.

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This is a review for Castlevania Dracula X for the Super Nintendo based on the American, European, and Japanese versions, in addition to the 1 difference between each of them.

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A strange and easy game based on an anime I haven’t heard of. Sound Interesting? Watch the video and see.

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This remake of the Legend of Zelda was only released in Japan through a unique satelite download system (Satellaview), in 1995 – 2000.

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