Dishonored Story Playthrough: Mission 3 – Find Emily: Revisit The Previous Level

Mission 3 – Find Emily: Revisit The Previous Level

      Emily is being held at the Golden Cat, a bathhouse (or brothel, let’s face it). As soon as I begin, I realize I’m starting in the same spot that I started my last mission. Now, however, the door to the main street is sealed shut, and a giant Watch Tower with automatic guns is shooting at tons of people fleeing in the distance.

      I try to see Granny Rags, but her house is sealed shut from both entrances. I explore some rooftops and find a dead homeless man, and then eat all of his food. I hoping I don’t get food poisoning. How am I able to eat this bread if it’s days old? Shouldn’t it be as hard as a brick?

      I then teleport onto the Watch Tower and find I can easily remove the Whale oil to stop it. I then vault over the wall and disable all the guards in the vicinity, afraid that killing them will be too messy. I explore the scientist’s house again, only to find there is a dead body, and some guards inside. I find nothing of interest. I return to the streets and reprogram the Wall of Light because I want to see some guards fry. Hilariously, one guard tries to throw a grenade at me, only for it to evaporate into the wall. He slowly approaches the Wall 3 times, as if thinking about very hard about his decision and basing it on what he has seen already, then just decides, screw it, runs into the wall, then evaporates into dust. What school did this guard go to?

      I vault back over the wall I came (I don’t want to go forward, there’s another tower that doesn’t look easy to get by) then go across the bridge where I notice the man that had died previously on my first mission here, waiting for his lover at the dock so they could escape. I then realize in horror I never told his lover that he had died. How could I have forgotten that? How many nights has she wondered what happened to him?

      I then realize I haven’t really used the Heart on any City Watch or Overseer’s yet. I just decide not to use it unless it’s on someone important.

      In the streets I am suddenly attacked by someone I can’t see–it’s people with the same powers that I have. Not only that, but they are dressed exactly like those who killed my Empress! I try to slow time, but one of them has the same idea, and I see that one of them is slowed, but the other is not. I barely manage to kill them all and survive. What disturbs me most, is that the Outsider gave me this power. Did he give it to them as well, or did they get it in another day? There haven’t been any books on the subject lying around people’s homes open to that exact subject. Did the Outsider kill my beloved Empress and then give me powers to fight the killers he hired as some sort of sick game for his amusement?

      I return to the Distillery to learn that the bottleneck street gang lost half their men with the ‘poisoned’ elixir. Instead of attacking me on sight, however, this time they just rudely allow me to pass. I laugh as I hear about the problems they have, and wonder if I should kill them all. I meet with Slackjaw, and he tells me I can help him if I get info on his man Crowly, which I already picked up while at the scientist’s house. I learn that someone (other than me) is killing his gang. He gives me a key that will get me over to the Golden Cat easier. He then tells me he can ‘kidnap’ the Pendletons for me. He won’t kill them, he’ll just take them somewhere. Is he going to sell them as slaves? Torture them? Brainwash them? It’s never made clear, but I want to kill them anyway, so I reject his offer. He also asks if I can find out the combination to the Artist’s Building’s safe (god, this guy is needy—how does the gang ever get anything done?)

      I enter the Artist’s building, but the thugs here don’t know about my alliance and try to attack me. They pay with their lives, and then the rats eat them while I inspect the safe. I look at the safe and realize that the gang is completely stupid (and realize why they can’t get anything done). There are 999 possible combinations on this lock, and when the number is correct, the door will open automatically. All they needed to do was spend 1 hour trying all the combinations. I could do it, too, but it’s not worth my time.

      I leave, only to find guards patrolling where I had previously knocked everyone unconscious. Did they all wake up? I search the place I dumped the bodies, only to find them gone. Did the rats eat them? Do they eat unconscious bodies? Have I inadvertently killed everyone in my quest without realizing it?

      I see that the Wall of Light is no longer under my control. I then back around, and find a former Art Building employee thank me for saving her and give me a key to the abandoned Art Gallery Apartment (which I already broken into). When did I save her? At first, I thought she was the one who was assumed of witchcraft that got away, but that wouldn’t make sense, as she was two blocks over. In the person’s exact location last level, 4 thugs killed a City Watch guard, then got into an argument over how they were splitting the spoils, and 2 of them teamed up and killed the other two (what was odd was that they used alcohol to breath fire at each other). However, there was no innocent girl to save there. I know I do a lot good, but I would like to at least know how I did it! I then realize that it was probably possible to break into this building the previous day.

      I knock out some guards, and then reprogram the 2nd Watch Tower to shoot anyone it sees, which seems pointless since the streets are empty.

Continue To “Chapter 3 – Find Emily: Golden Cat Bathhouse”

Return To “Mission 2.5 – Killing The Religion: Corruption”

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